Unleashing Magic and Innovations: Patch 0.2.8.105

The most recent update to the game brings significant enhancements and new features. Two new traders, Nisha and Azriel, have been introduced, expanding the in-game economy. Players can now expect smoother interactions with companions, as issues with companion dialogue have been addressed.

The user interface has undergone a substantial overhaul, improving the overall gaming experience. Item tooltips now provide information on item values, aiding players in making informed decisions. In terms of optimization, there have been notable improvements, with GPU usage reduced by half, leading to better performance on a variety of systems.

In the world-building aspect, the addition of electricity in houses and buildings enhances the immersive quality of the game. Crafting enthusiasts will appreciate the new blueprints for light switches and lights for base building, expanding creative possibilities.

Exploration has become even more captivating with the inclusion of a train rail in the human zone, and players can now make use of trains for transportation. Elevators within buildings make navigating them more convenient.

The introduction of a skill tree that unlocks magic abilities adds a new dimension to character progression. Magic abilities, alongside item buffs, offer fresh gameplay experiences.

The inventory user interface has seen changes to enhance usability, and NPCs have become more rewarding, now dropping coins as loot. Learnable recipes have been added, and lab desk and grinder recipes have been updated for crafting enthusiasts.

Several bug fixes are in place, ensuring a smoother gameplay experience. For those in the Halloween spirit, an exciting Halloween event has been added to celebrate the season. All in all, this patch brings a multitude of improvements, additions, and fixes, enhancing the game’s depth and engagement.

– Added Nisha and Azriel traders
– Fixed dialogue with companion
– Reworked some elements of UI
– Item tool tip now showing item worth
– Fixed item rarity is displayed at trader
– Added temperature, season and current weather state at world info panel
– Greatly improved world optimization (GPU Usage is halved down)
– Improved optimization related to lights in the world
– Small changes related to game economy
– Fixed hotbar not displaying item rarity properly
– Added Apple Tree (There is a 50% of chance to apple tree drop an apple on Hit)
– Code optimization related to Timers
– Chat now displays current player Area
– Added Electricity is houses and buildings
– Added crafting blueprint for light switch and light (Base building)
– Fixed Minimap compass and world map pointing west instead of north
– Added Directional Damage Indicator
– Added Damage Taken Screen Indicator
– Added Hunger and Thirst are now blinking red when state is lower than 25%
– Compass has be reworked
– Fixed collision blocking player in Military Base “Pampas”
– Added New Resources
– Added New Crafting Recipes
– Changes to item stats
– Mushrooms can be cooked now
– Insects can now be eaten
– Train rail has been added in human zone
– Added Train transport (Train stops on every station (POI))
– Added Elevator into buildings
– Skill tree can unlock use of magic
Added Magic
– Added Item Buffs
– Inventory UI changes
– NPC’s now drop coins
– Added learnable recipes
– Lab desk recipes updated
– Grinder recipes updated
– Fixed water storage not filling water in bottles
– Fixed improvised liquid machine recipe
– Fixed Quest “Ghara Survival Training”
– Added Halloween Event

We look forward to you enjoying these new contents and upgrades, and we thank you for your support as we continue to develop our game.

“Death is but the doorway to new Life”

See you in game, The Digital Gods Dev Team

Patch 0.2.8.072 – “QoL Improvements”

In our latest patch, we bring numerous enhancements that will enrich your in-game experience. Key changes include an extended duration of hunger and thirst, adding depth to your struggle for survival. We’ve also optimized real-time map rendering, improved the in-game world, and introduced new locations like the mysterious “Witchfire Glade.” Additionally, you can now better organize your weapons as they are displayed on your character. There are new weapon types, various optimizations, and fixes, along with support for guilds in the social menu.

– Increased duration of hunger and thirst
– Increased decay time for fresh food
– Holstering weapons added (Hotbar weapons and items are now displayed on character)
– Optimization related to real-time map render
– World optimization tweaks
Fenris “The Unleashed” now has 0.03% to drop Exotic weapon
– Fixed Fenris “The Unleashed” spawns on 2 locations
– New Location “Witchfire Glade”
– Added crafting recipe for Dungeon Key for “Beast’s Burrow”
– City names are now displayed on the map
– Fixed map markers (Rotated correctly)
– Removed Water Source markers from world map (Now visible only on minimap)
– Added 2 new markers for Restricted Area Locations
– Added Fire Department Building
– Added Church (Church bell rings every full hour)
– Added Port Hangar Building
– Fixed Furnace VFX
– Added 12 new weapons
– Weapon grade now increase weapon stats properly
– Training map redesigned
– Main menu redesigned for better performance
– NPC health bar is now visible in dark
– NPC Boss health bar changes
– Fixed World Boss has too much armor
– Fixed Bullet impact VFX on Werewolf and Vampire NPC’s (Blood Splatter)
– Partially fixed issue with Crafting Station not saving items (IMPORTANT: See known bugs bellow)
– Fridge keep your food fresh 10x longer
– Chat has been greatly expanded
– Added social menu
– Added guilds
– Codelock and simple lock has been fixed (Codelock display color now change when door is locked/unlocked)
– Added missing keybindings in settings menu
– Added Water Bottle returns Empty Plastic Bottle after being used (Suggested by lamerascal)
– Added Player list with View Profile and Add as Friend steam options
– Added gold coins in loot and spawn table
– NPC name colors added:

  • Boss NPC – Orange color
  • Friendly NPC – Green color
  • Aggressive NPC – Red color
  • Neutral NPC – White color

– Implemented Steam player informations into Social menu
– Spelling correction for loot containers (Thanks to lamerascal)

 

Known bugs:
– To avoid loss of items in crafting tables, create server > save game for the first time > load game. (Now everything should be working correctly.)
– In some cases NPC plays animation in dead state
– Some options not working in character customisation
– Map is currently rendering in real-time until we finish mapping and drawing new.

We look forward to you enjoying these new contents and upgrades, and we thank you for your support as we continue to develop our game.

Death is but the doorway to new Life

See you in game, The Digital Gods Team

Patch Notes 0.2.8.056

In this patch, we’ve dedicated ourselves to enhancing the gameplay experience in “The Dark World: Edge of Eternity.” We’ve diligently addressed a range of issues, beginning with ensuring proper NPC spawns. The addition of a formidable Werewolf World Boss, Fenris “The Unleashed,” promises an exciting new challenge for players.

To ensure a balanced and engaging combat environment, we’ve meticulously corrected damage values and multipliers for all weapons. Our goal is to provide you with a satisfying and immersive combat experience.

Diving deeper into the realm of challenge, we’ve elevated the lethality of Vampire and Werewolf NPCs, making encounters with these formidable foes even more intense.

User experience has also been a focus. We’ve addressed the absence of hotbar icons, resulting in smoother and more intuitive gameplay.

Loot mechanics have undergone fine-tuning and fixes, promising a more rewarding and captivating gameplay loop for all adventurers.

Additionally, we’ve undertaken a comprehensive redesign of the Osijek safezone, offering a fresh and immersive environment. A new location, Osijek – West, invites exploration and discovery, expanding the world for you to immerse yourself in.

Our commitment to enhancing the User Interface is evident in minor yet impactful alterations. Navigation and engagement within the game have been made even more intuitive.

Further enhancing your journey, the InGame Map has undergone refinements and now functions correctly. Introducing new map markers, we’ve aimed to facilitate navigation and encourage discovery.

Acknowledging the importance of performance, we’ve implemented optimization tweaks. These refinements ensure a smoother performance, contributing to an uninterrupted and immersive gaming experience.

Changes:

– Fixed NPC Spawns
– Added Werewolf World Boss (Fenris “The Unleashed”)
– Corrected damage values and damage multipliers on all weapons
– Enhanced lethality of Vampire and Werewolf NPC’s
– Included missing hotbar icons
– Adjustments made to loot and fixes
– Redesigned Osijek safezone
– Introduced a new location (Osijek – West)
– Minor alterations related to User Interface
– Slightly improved and now functioning correctly InGame Map
– Added new map markers
– Optimization tweaks for smoother performance

Thank you for your continued support and valuable feedback. As you continue your journey through The Dark World, we hope you thoroughly enjoy these enhancements.

Play on and embark on epic adventures!

Death is but the doorway to new Life

See you in game, The Digital Gods Team

State of the Game #1

 

Dear players,

Welcome to the last State of the Game review for Panonia, the spine-chilling horror survival experience brought to you by Digital Gods! We are thrilled to share with you the current state of the game, including updates, new features, and a glimpse into the terrifying future that awaits you.

  1. Map Expansion – Panonia:
    • Prepare to be consumed by fear as Panonia, our hauntingly atmospheric game world, expands its boundaries. Traverse through desolate landscapes, decrepit structures, and dense forests that harbor unspeakable horrors. Panonia’s expanded map promises to immerse you in a truly nightmarish experience.
  2. Gameplay Enhancements:
    • We have heeded your feedback and have implemented various gameplay enhancements. These include improved AI behavior for the creatures, refined controls for smoother movement, and an overhauled inventory system for better item management. These improvements aim to heighten immersion and optimize your overall gameplay experience.
      We have invested significant effort into enhancing the player controller to introduce new and exciting gameplay possibilities. With this upgrade, players now have access to magic abilities, the option to wield two-handed weapons, engage in fishing activities, and enjoy a range of new player interactions and we are not done yet. These additions aim to expand the gameplay experience and offer more diverse ways to engage with the game world.
    • We are excited to witness your characters grow and evolve as you delve deeper into the horrors that await. The addition of skills, talents, magic, and player stats opens up endless possibilities for character customization and strategic decision-making. Stay tuned for future updates as we continue to expand and refine the game based on your feedback and preferences.
    • Progression and Advancement: With the addition of skills, talents, magic, and player stats, the progression and advancement system in the game has been expanded. Earn experience points through combat, exploration, and completing quests to level up your character. Gain skill points to unlock new abilities, invest in talents, and improve your stats. As you progress, your character will become a formidable force within the game world.
    • Player Stats: We have introduced a robust player stats system to enhance gameplay depth and strategy. Track essential attributes such as strength, agility, intelligence, and more, which directly impact your character’s abilities and effectiveness in combat, exploration, and interactions. Strategically allocate stat points as you level up to tailor your character’s strengths to your preferred playstyle.
    • Magic System: Prepare to delve into the mystical arts with our newly implemented magic system. Unlock different schools of magic, each with its own spells and abilities. Harness  and unleash devastating spells upon your enemies. As you advance your magical prowess, discover rare and powerful spells that will aid you in your perilous journey.
    • Skills and Talents: We have introduced a comprehensive skills and talents system, allowing players to customize their characters and specialize in different playstyles. Acquire and level up various skills across different disciplines, such as combat, survival, and magic. Unlock powerful talents that augment your abilities and provide unique advantages in the game world. Your choices and progression will shape your character’s capabilities and playstyle.
    • Balancing and Feedback: We are committed to fine-tuning the new systems and ensuring a balanced and engaging gameplay experience. Your feedback is invaluable in helping us achieve this goal. We encourage you to share your thoughts, suggestions, and concerns with us through our discord, social media channels.
  3. Expanding Storyline:
    • While the initial questline serves as a starting point, we have big plans for the growth and expansion of the game’s storyline in future updates. We aim to provide you with an immersive and evolving story that will captivate your imagination and keep you engaged throughout your adventure. Stay tuned for upcoming updates that will introduce new chapters, characters, and unexpected twists to the unfolding story.
  4. Future Updates:
    • Our dedication to delivering an unforgettable horror survival experience does not end here. The Digital Gods team is tirelessly working on future updates, including new game content, spine-chilling challenges, and fearsome adversaries that will push your limits. Expect regular updates packed with fresh content, balancing tweaks, and community-driven enhancements.
  5. Community Spotlight:
    • We extend our deepest gratitude to the passionate The Dark World community. Your unwavering support, creative contributions, and invaluable feedback continue to shape the game. We encourage you to share your experiences, theories, and fan creations on our official forums and social media channels.

Prepare to confront your deepest fears and fight for survival in Panonia, the nightmare realm crafted by Digital Gods. We are committed to providing you with a bone-chilling and immersive horror survival experience, and we eagerly await the chance to share more updates with you in the near future.

The anticipated patch is set to be released later this month, and we couldn’t be more excited to share these enhancements with you. Stay tuned for the official patch notes and detailed information on all the exciting additions and improvements coming your way.

Death is but the doorway to new Life

See you in game, The Digital Gods Team

Screenshots from Game

Preview of upcoming patch – TDW

Dear players,

We would like to start this update by expressing our sincerest gratitude for your unwavering patience and support throughout the development of The Dark World: Edge of Eternity. Your feedback and enthusiasm have been invaluable in shaping the game into the best it can be, and we couldn’t have come this far without you.

Upcoming patch 0.2.8

A new world has been added that will only grow through further game development. Of course, there are still many shortcomings, but now everything is much easier to do so that you can expect a lot of new content, items, NPC characters, weapons, crafting recipes and similar things in the next few updates.

Patch 0.2.8

Hello Guardians, We have great news. First of all, we’re a little late with the current patch, but that means we’ve been really busy, we’re still here, we haven’t forgotten about you.

Vampire NPC Update

In this patch we present the 3 brides of Count Dracula from Romania Covenant, who always together ravage villages and towns. They are very difficult to kill, especially Khalia. If you are lucky enough, you can hear screams in the distance to avoid them. They are ruthless, they kill everyone and everything. Good luck Guardians.

New map and Dedicated servers

In this build we finally bring you guys real multiplayer on dedicated servers and a brand new map, Panonia. How big is Panonia? Well it is 400 square km of terrain, but currently is opened one small part of it. After we test dedicated servers we will continue opening more areas and slowly bringing back NPC’s and all other stuff that are currently unavailable. Single player is also disabled as new map is also coming for single player mode.

TDW Anniversary Patch

First of all, the release date of the patch. We know that we have not been active on social networks for some time, we worked on a new patch, but as the team is super small, we wanted to add as much content to the game, but we listen to you on our Discord channel, join us and give us suggestions, reviews or just talk to us. Finally..