State of Game #5

This patch brings significant enhancements to the user interface, including a major redesign of the skill page and the introduction of the “Player Card” to better organize the Player Inventory. The game world has been updated with new traps and puzzles at points of interest, a redesigned Witchfire Glade, and direct access to dungeon and raid entrances without the need for teleportation. Networking improvements feature better server-client interaction, fixes for connectivity issues, and an anti-cheat system. Additionally, the in-game admin tools for server owners have been upgraded with enhanced player management, quick access commands, custom spawn tools, and new teleport options, making server management more efficient and user-friendly.

UI Improvements:

We will start with user interface improvements. Enhancing UI readability is a very important task to ensure you don’t get lost in all the information on your screen. To make navigating through the UI more comfortable, we have made significant changes. It is still a work in progress, so bear with us. The skill page has undergone a major redesign, which is essential before we introduce the vampire race. Keep in mind that this is just an early bird version, and the overall look can change during early access.

We have moved many elements from the Player Inventory to a new page called “Player Card”.
Skill Page


Player Inventory now is all about items

World Changes:

  • Traps and puzzles at POI locations
  • Teleport to dungeon has been removed (Dungeon and Raid Entrances are now accessable without using teleport)
  • Witchfire Glade redesign


  • Improved Server-Client replication and respond speed on characters.
  • Fixed issues with client can’t connect to server after being kicked during low network performance
  • Working on new server browser
  • Working on Dedicated server support (p2p will be used for coop sessions in future)
  • Working on config files for Dedicated servers


Anti Cheat has been Implemented

Admin Tools for Server Owners:

We are also working on enhancing the in-game admin tools for server owners. These tools are currently a work in progress, but we are committed to making server management more efficient and user-friendly. Here are some of the key updates and features you can expect:

  • Enhanced Player Management: Controls for managing players directly in-game.
  • Quick Access Commands: A set of quick access commands for common administrative tasks, broadcasting messages, and adjusting game settings on the fly.
  • Spawning: Custom spawns for events, items, NPC’s without leaving the game.
  • Teleport tools

We look forward to you enjoying these new contents and upgrades, and we thank you for your support as we continue to develop our game.

Death is but the doorway to new Life

See you in game, The Digital Gods Team

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